There’s a small change to how it plays out, though, which has some major implications. The scene actually comes from the original game’s bonus Assignment: Ada chapter, which follows Ada as she collects Plaga samples through the game. While the remake cuts that codex call, it does still include a post-credits scene that’s crucial to the series’ future. Instead, Hunnigan can be heard on Leon’s radio as he and Ashley jet ski to safety, asking for an update on the mission status. Thankfully, that whole sequence has been cut. “Story of my life!” he whines after getting turned down, in a hacky final line. The original game ends with a post-credits call with federal agent Ingrid Hunnigan, where Leon confirms that the mission is a success before hitting on her. The remake cuts out one more dated scene for good measure. It’s a sweet moment that addresses one of the original’s biggest criticisms, giving the “damsel in distress” a more complete character arc. He declines, noting that she can take care of herself. Instead, she asks Leon if he’d like her to put a good word in with her dad (who happens to be the President) to get Leon assigned to her security detail. Notably, it gets rid of a creepy line where Ashley asks Leon if he’d like to do a little “overtime” with her. The final moment has Leon and Ashley sharing a friendly moment on the jet ski. As they leave, they discover that the villagers infected with Las Plagas have been neutralized now that Saddler is dead. ![]() The timed getaway sequence that follows plays out mostly the same way, as Leon and Ashley make their way to the jet ski and safely navigate off the island before it blows up. Instead, Ada comes off as much more of an anti-hero in the finale, helping Leon and Ashley escape. She doesn’t set the bomb off herself, further removing the original’s supervillain ending. ![]() Image used with permission by copyright holderĪs Ada leaves, an explosion rocks the island, prompting Ada to toss Leon her jet ski key. He declines and notes that it’s where the duo goes their “separate ways” - a pointed reference to a piece of Resident Evil 4 DLC starring Ada. It isn’t a dramatic escape Ada even asks Leon if she wants to join him on the helicopter. Rather than holding a gun to Leon’s head, Ada simply picks up the sample while Leon is lying down and notes that she and Luis had “an arrangement.” She casually strolls over to an approaching helicopter, promising to take good care of the sample, and climbs onboard. Things play out very differently in 2023. She’s purely a villain in the 2005 edition’s climax. There’s no explanation for the betrayal, as Ada quickly jumps onto a helicopter, starts a timer on a bomb hidden in the island, and tosses Leon the keys to a jet ski. In the original game, Ada Wong essentially double-crosses Leon by taking the sample from him at gunpoint. Resident Evil 4’s best speedrunning glitch removed in latest update It remains, as it always was, maddeningly inconsistent.Capcom Showcase 2023: how to watch and what to expect The best I can say is that it is an earnest effort at recapturing the magic, and it’s worth checking out. Meanwhile, if you didn’t like its first iteration, it’s not impossible that this will change your mind. It changes just enough that, if you loved the original, I can’t guarantee this will leave you unperturbed. Unlike the Resident Evil 2 remake, which was revolutionary, Resident Evil 4’s glow-up is more of a faithful recreation rather than an overhaul. It also shifted the Resident Evil series into its worst era, as Resident Evil 5 and Resident Evil 6 both followed its example before Capcom eventually corrected its course.īack in 2005, I liked Resident Evil 4, but I didn’t love it. The over-the-shoulder camera angle employed was tremendously influential for years to come. Resident Evil 4 was a groundbreaking title that shifted the direction of big-budget development. I know there was some concern that Capcom would play it too straight with Resident Evil 4, but with a few exceptions, it’s just as atonal as it was originally. The main antagonists have all returned, and they’re all still as shockingly out-of-place as they were before. Dialogue is redone, but Leon “Sicknasty” Kennedy still spouts ridiculous one-liners. This also means that certain things that might not be to people’s tastes are also often changed. I can’t speak for anyone but myself, but I feel like they did pretty well on hitting that target. It tries to land in a sweet spot of addressing past complaints and modernizing while retaining what people loved about Resident Evil 4. It may look prettier, and you can move when you shoot, but thematically and mechanically, it’s more similar than dissimilar. However, I feel like I must stress that this is still entirely Resident Evil 4. ![]() There is a tremendous list of omissions and additions made here too exhaustive for the contents of this review.
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